Session Description:
Concerned with reaching the newest generation of college students? Try increasing your gaming and new media literacy. Perhaps you’ve heard that new college students learning preferences have been influenced by playing video games, this presentation will present serious adult professionals with tips on increasing their new media literacy without sacrificing dignity or academic rigor.
Benefits/Objectives:
- Apply video game design principles to information literacy instruction
- Compare the pedagocial techniques of video games with information literacy instruction
- Examine video game design for learning techniques applicable in academic library practice
Presenters:
Nicholas Schiller, Washington State University Vancouver, Vancouver, WA, United States
Serin Anderson, University of Washington Tacoma, Tacoma, WA, United States
Carole Svensson, UW Tacoma Library, Tacoma, WA, United States
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